Redesign of the user interface and corporate identity of the electric vehicle rental application Muving.

Move without leaving a trace.

Objective: Implement an effective redesign of the app based on changes as a filters system to determinate the type of vehicle on screen, introduce a promotional code for a next use, inform a problem, assistance button through a chat and parking places in the map.

Result: Brand values have been considered under a new logo and style guides. The result is a fully functional application, where users can search, select and develop their trips with control and security and with a wide variety of content.

Responsabilities:

The premise for this project was: «What changes and new features can we implement to get to a total user mobility experience?»


For this project has been followed the Design Thinking process, based in five phases:

Empathize:
Consists of empathetic understanding of the problem that is intended to resolve

Define:
Synthesize the information from the empathic phase and decide on the problem to be solved:
How to favor and improve the electric mobility experience among potential users?
For this purpose, an affinity diagram, personas based on the user study and user journeys have been created for each one.

HabitsRent frequencyOpinions on
electric mobility
Factors influencing rent
«Go to work»

«Go to university»

«Sporadic trips»
«every two days»

«Every day»

«Every day if I don’t carry too much luggage»

«2-3 days a week»
«I like it because it is comfortable»

«I consider it a very efficient way to fight against change.»

«I prefer walking or cycling»
«Price»

«Quality»

«Quality > price»

«Nearly of service»

Ideate:
Search for solutions to the given problem through brainstorming and mind-mapping:

Prototyping:
An artifact was created to test the ideas with the users. Sketches, wireframes, mock-ups and interactive prototypes were created.

Testing:
Assess and evaluate ideas with other users with an in-person, moderated, task-based test.

  • User test functions and success rate:
    • Functionalists to share journeys with other users: 80%
    • How do you see the sharing of electric mobility facilities around the city?: 76%
    • When renting an electric vehicle, do you prefer scooter or electric scooter? 64%
    • What was the last achievement you received? Share it with friends: 92%

Results:
The project has been successful in terms of acceptance and interactivity among users, in addition to the improvement of new implementations and changes.

  • All new functionalities have been implemented effectively and have high user acceptance and interactivity.
  • It has been possible to cohere the new functions in a new and more favorable identity.
  • Next steps:
    • More User testing/User Research
    • Establish key partners:
      • Vehicle brands
      • Electric mobility trade fairs
      • Electric mobility user associations.
    • Secure financing